Deathwing is dead. Thanks to Thrall, the Aspects, and their allies, the cataclysm has been averted and peace has returned to Azeroth… but not for long.
Nozdormu has some worrying news. The Infinite dragonflight has once again appeared in the timestream. Unlike their previous efforts to avert catastrophe through small actions, they’ve decided to go straight to the source of what they see as all of Azeroth’s pain and hardships:
They’re attempting to stop The Sundering itself.
Every living being on Azeroth is in grave peril. The Sundering, caused by the well of eternity, is one of the earliest-known events to happen on Azeroth; There is no telling what changes will occur due to the Infinite Dragonflight’s machinations. Without a moment to waste, the heroes of the Alliance and the Horde scramble to arms, tearing a path to the Caverns of Time.
Within the past, the Infinite Dragonflight are racing to prevent the greatest catastrophe Azeroth has ever experienced. Immedaitely upon arrival, the Heroes of Azeroth must work to set right the past, while simultaneously preventing the complete annihilation of all life on Azeroth.
However, before they can even deal with the infinite dragonflight, the heroes of Azeroth have a bigger problem to deal with. Before they can even think of stopping the infinite dragonflight, they will have to fight their way through hoards of doomguards as infernals rain down from the sky.
Eventually, after dispatching numerous high elves, satyrs, infernals, doomguards, and at least one pit lord, the heroes will meet up with Tyrande, Malfurion, and Illidan. However, when the Infininte Dragonflight manage to lure Illidan away from the group, Tyrande’s quiet support fails and Illidan falls to the temptation of using the mystical energies of the Well, leading the Heroes to have to subdue him before he falls completely to the Legion’s side.
When Tyrande and Malfurion return, the raid continues to push towards Azshara’s palace and the Well of Eternity. As Cenarius’ tree spirits begin to take on the legions of doomguards and the red dragonflight swarm down from the sky to combat the infinite dragonflight, the heroes and Stormrage must deal with Xavius at the entrance to Azshara’s palace.
As Xavius falls, Tyrande is taken by the remaining Satyrs. While Malfurion deals with the remaining Satyrs, Illidan has turned traitor and is making his destined trip to Azshara’s chambers to warn her of Malfurion’s impending plan to destroy the Well. The heroes must guard him as he navigates the halls of Azshara’s palace from the infinite Dragonflight who mean to stop him, culminating in the team dealing with one of the Infinitely Dragonflight’s most powerful members as Illidan continues into Azshara’s chambers.
However, there was one more issue the heroes had to deal with. In light of their own interference, Cenarius’ tree spirits had been too preoccupied with doomguards and dragonkin to be in position to deal with Mannoroth. Unopposed, Mannoroth had unleashed far more doomguards into Azeroth than before. Quickly making their way to him, the Heroes must combat Mannoroth, incapasitating him until his focus slips and he is dragged back through the Well and into the Twisted Nether.
Finally, the heroes must make their way back to Azshara’s chambers, where the preparations for summoning Sargeras into Azeroth were about to begin. However, just as everything has started to come together, the leader of the Infinite Dragonflight appears. He destroys the section of wall of Azshara’s chambers overlooking the Well of Eternity, and the fight is on. As the heroes do battle standing in Azshara’s chambers, the infinite leader flies above the Well’s swirling energies.
As the Heroes deal the final blow upon the Infinite leader, Malfurion and Tyrande burst into the room. While the Heroes of Azeroth, as well as Queen Azshara and the congregated elves, were distracted, the Infinite Dragonflight leader makes one final move. Rearing back, he sends out a breath of sand. Only Malfurion and Tyrande’s quick actions shield the heroes of Azeroth from the breath.
Azshara and her followers are not so lucky. Within moments they age by centuries, until there is nothing left but dust. The infinite dragonflight leader falls into the Well of Eternity’s vortex and the demon portals seal. The invasion is over.
However, the portal had no time to gain power, and the energies harmlessly dissipate. The Well stays intact.
There is no Sundering. The Heroes of Azeroth have failed.
Returning to the future, the Heroes find nothing is as it seems. There is only Kalimdor, the single massive continent that dominates Azeroth. The Elven city that served as a backdrop for the War of the Ancients survives, but most of it is in a decrepit state. The Alliance and the Horde have, somehow, managed to reform, however dynamics between the two and within each are vastly different.
The history of Azeroth has changed. 10,000 years of differences because of a single moment. Only one thing is certain.
Azeroth will never be the same.
(Just gonna say one thing now that I’m done. I came up with this idea before 4.3, when Well of Eternity was still a raid and the ending of Dragon Soul is unknown to us. That said, I don’t want anyone to go ‘That couldn’t happen because X’. I came up with the idea because it sounded cool. I knew it would never happen. That said, I always love comments
)


It sounds like a fun raid! I like that you didn’t go for the happy ending. I wonder what it would be like, if this were true. Well-written too
Very interesting concept. While it would be an incredible idea, they’d have to redo Azeroth yet again in game (massive phasing I’m sure would have to be done for those who are of max level and completed the raid, or some such). I do love the idea of us going back to our time to find that all of those centuries of death and heartache had never happened though. It’s crazy to think of how different everything would have been…a peaceful Azeroth!
There’s a lot of reasons why they coudln’t do it, really. Redesigning Azeroth, redoing 10,000 years of lore, making factions work out still, having important characters be gone/useless/whatever, making the player stuff all come together, ect. Still, it wasn’t ‘this is what I think will happen’ so much as ‘This would be totally freaking epic!’
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